18.05.2012, 14:13
Thanks guys. It works.
@Nero_3D
This is what I ended up with:
The map is 320 x 320, not 360. That was a typo in my last post, sorry.
@Nero_3D
This is what I ended up with:
pawn Код:
posX = ((x / (6000.0 / 320.0)) + 320.0);
posY = ((y / -(6000.0 / 320.0)) + 270.0);