Pawn compiler
#5

Quote:
Originally Posted by Vince
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Optimize your code. #pragma dynamic is a workaround, not a fix. Read:
https://sampforum.blast.hk/showthread.php?tid=55261
https://sampforum.blast.hk/showthread.php?tid=57018
I think there is a time that a gamemode gets so big this is unavoidable.
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Messages In This Thread
Pawn compiler - by gaby_creed - 18.05.2012, 08:27
Re: Pawn compiler - by Shadow_ - 18.05.2012, 08:41
Re: Pawn compiler - by gaby_creed - 18.05.2012, 08:46
Re: Pawn compiler - by Vince - 18.05.2012, 09:26
Re: Pawn compiler - by MP2 - 18.05.2012, 09:31
Re: Pawn compiler - by MP2 - 18.05.2012, 09:57
Re: Pawn compiler - by gaby_creed - 18.05.2012, 11:24
Re: Pawn compiler - by TheArcher - 18.05.2012, 11:49
Re: Pawn compiler - by gaby_creed - 18.05.2012, 12:34
Re: Pawn compiler - by MP2 - 18.05.2012, 21:52

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