Textdraw
#2

pawn Код:
public OnGameModeInit()
{
  SetTimer("Update", 5000, true);
  return 1;
}
forward Update();
public Update()
{
  for(new i; i<MAX_PLAYERS; i++)
  {
    if(!IsPlayerConnected(i)) continue;
    TextDrawSetString(/*Your textdraw here*/, GetPlayerScore(i));
  }
}
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Messages In This Thread
Textdraw - by MechaTech - 18.05.2012, 08:54
Re: Textdraw - by Flake. - 18.05.2012, 09:04
Re: Textdraw - by MP2 - 18.05.2012, 09:29
Re: Textdraw - by Flake. - 18.05.2012, 09:30
Re: Textdraw - by MechaTech - 18.05.2012, 09:33
Re: Textdraw - by Flake. - 18.05.2012, 09:42
Re: Textdraw - by MP2 - 18.05.2012, 09:45
Re: Textdraw - by MechaTech - 18.05.2012, 09:59
Re: Textdraw - by MP2 - 18.05.2012, 10:35
Re: Textdraw - by MechaTech - 18.05.2012, 11:28

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