[HELP] Loading House Map Icon/Pickup
#3

Okay the pickups are destroyed here.
pawn Code:
LoadHouseVisual(houseid, bool:reload = false)
{
    if(reload)
    {
        DestroyDynamicMapIcon(HouseInfo[houseid][hIcon]);
        DestroyDynamicPickup(HouseInfo[houseid][hPickup]);
    }
}

But where are the pickups created You're missing that i guess. Let me rethink over this.
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Messages In This Thread
[HELP] Loading House Map Icon/Pickup - by JaKe Elite - 16.05.2012, 08:19
Re: [HELP] Loading House Map Icon/Pickup - by JaKe Elite - 16.05.2012, 09:35
Re: [HELP] Loading House Map Icon/Pickup - by Ballu Miaa - 16.05.2012, 11:23
Re: [HELP] Loading House Map Icon/Pickup - by JaKe Elite - 17.05.2012, 11:09

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