[Map] Old Bridge (Ching Cong's Broken Island Bridge)
#1

Old Bridge (Ching Cong's Broken Island Bridge)

Mapped by Romel
This map will show you how my next map project look like. my next map project will be Ching Cong's Island.
This map will show you the broken bridge of Ching Cong's Island connected to Los Santos Docks.
Feel free to suggest anything.

Storyline:

This is the future of Ching Cong's Island.
The bridge has been broken after a big big strong earth quake.
The owner which is Ching has died just before the strong earth quake.
After so many years the island bought by Rocky has rebuilt the broken bridge.
His idiot constructor worker forgot to move the block in the entrance of island
now everyone can enter the old island.

Note:

There is no buildings in the edge of the old bridge. you can only see roads. Try continuing mapping the old bridge map PM me for the .map file.

Screenshot:

Entrance:



Broken Bridge:





Block:



Code:

pawn Code:
CreateObject(18449,2299.19995117,-2698.50000000,12.30000019,0.00000000,0.00000000,330.00000000);
CreateObject(18449,2358.00000000,-2732.50000000,12.30000019,0.00000000,0.00000000,329.99633789);
CreateObject(18449,2417.50000000,-2766.89990234,12.30000019,0.00000000,0.00000000,329.99633789);
CreateObject(16437,3853.69995117,-3768.80004883,13.69999981,0.00000000,0.00000000,50.00000000);
CreateObject(18449,2482.69995117,-2804.50000000,12.39999962,0.00000000,0.00000000,329.99633789);
CreateObject(18449,2550.80004883,-2843.80004883,12.39999962,0.00000000,0.00000000,329.99633789);
CreateObject(18449,2612.30004883,-2879.30004883,12.50000000,0.00000000,0.00000000,329.99633789);
CreateObject(18449,2677.10009766,-2916.69995117,12.50000000,0.00000000,0.00000000,329.99633789);
CreateObject(6877,2746.69995117,-2956.60009766,12.00000000,2.00000000,0.00000000,330.00000000);
CreateObject(17062,2880.30004883,-3043.80004883,21.79999924,0.00000000,0.00000000,52.00000000);
CreateObject(17062,3063.89941406,-3161.19921875,21.79999924,0.00000000,0.00000000,231.99279785);
CreateObject(17300,3252.89990234,-3300.39990234,12.60000038,4.00000000,0.00000000,228.00000000);
CreateObject(18449,3383.10009766,-3401.50000000,5.30000019,0.00000000,0.00000000,321.99633789);
CreateObject(18449,3439.80004883,-3445.80004883,5.40000010,0.00000000,0.00000000,321.99279785);
CreateObject(18449,3497.89990234,-3491.19995117,5.40000010,0.00000000,0.00000000,321.99279785);
CreateObject(18449,3552.89990234,-3534.19995117,5.40000010,0.00000000,0.00000000,321.99279785);
CreateObject(18449,3722.30004883,-3666.69995117,14.39999962,0.00000000,349.00000000,142.49279785);
CreateObject(18449,3616.19995117,-3583.60009766,18.50000000,0.00000000,340.00000000,321.98730469);
CreateObject(18449,3705.60009766,-3653.89990234,18.79999924,0.00000000,339.99938965,141.98730469);
CreateObject(18449,3587.00000000,-3560.79980469,8.69999981,0.00000000,348.99719238,321.98730469);
CreateObject(18449,3746.60009766,-3685.50000000,11.30000019,0.00000000,0.00000000,321.99279785);
CreateObject(16437,2233.50000000,-2688.69921875,14.60000038,0.00000000,0.00000000,9.99755859);
CreateObject(18449,3746.59960938,-3685.50000000,11.30000019,0.00000000,0.00000000,321.99633789);
CreateObject(18449,3805.60009766,-3731.60009766,11.39999962,0.00000000,0.00000000,321.99279785);
CreateObject(18449,3860.80004883,-3774.69995117,11.50000000,0.00000000,0.00000000,321.99279785);
CreateObject(18449,3921.50000000,-3822.10009766,11.60000038,0.00000000,0.00000000,321.99279785);
CreateObject(18449,3979.39990234,-3867.39990234,11.69999981,0.00000000,0.00000000,321.99279785);
CreateObject(18449,4036.89990234,-3912.30004883,11.80000019,0.00000000,0.00000000,321.99279785);
CreateObject(18449,4083.60009766,-3948.80004883,11.89999962,0.00000000,0.00000000,321.99279785);
feel free to suggest/rate/post here

Note: i know this map is pretty pointless i just made this because i'm bored
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