Quote:
Originally Posted by Jonny5
i would go this route
pawn Код:
new pVW = GetPlayerVirtualWorld(playerid); switch (pVW) { case 1,2: //<~~add your worlds here { //add your zone code here //use zones for world 1 and 2 } default: { //dont use zone code }
}
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okay thank . i see case 1, 2 . but does case 1 means world 1? and if i want WHOLE world to be called something like i want whole world 1 to be called world 1 , how i do that?