13.05.2012, 12:50
no, it's not a bug,
try this
try this
Код:
stock setbackpack(playerid) { new myobject; myobject = SetPlayerAttachedObject(playerid,0,1550,1, 0.021072, -0.150887, -0.019364, 1.896152, 88.398200, 0.000000, 0.924806, 1.000000, 1.000000 ); SetObjectMaterial(myobject, 0, 1559, "null", "null", 0x42005100); }