People should die faster
#10

I guess it's easily scriptable, for example with Y_Less's OnPlayerHealthChange(playerid, Floatldhealth, Float:newhealth);

new Float:difference = oldhealth - newhealth;

if (difference > 0.0)
SetPlayerHealth(playerid, newhealth - difference); // to be killed twice faster.
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Messages In This Thread
People should die faster - by Khachaturian - 30.11.2008, 02:40
Re: People should die faster - by Mikep - 30.11.2008, 02:47
Re: People should die faster - by tehcudguy - 30.11.2008, 03:12
Re: People should die faster - by matt2127 - 30.11.2008, 03:43
Re: People should die faster - by Loyal - 30.11.2008, 18:17
Re: People should die faster - by Lewwy - 30.11.2008, 18:18
Re: People should die faster - by tehcudguy - 30.11.2008, 18:45
Re: People should die faster - by Rozzie - 30.11.2008, 18:52
Re: People should die faster - by tehcudguy - 30.11.2008, 18:57
Re: People should die faster - by yom - 30.11.2008, 19:11

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