11.05.2012, 15:58
Much simpler solution:
pawn Код:
public OnPlayerDeath(playerid, killerid,reason)
{
if(killerid != INVALID_PLAYER_ID && gTeam[playerid] != gTeam[killerid])
{
GivePlayerMoney(killerid,15000);
SetPlayerScore(killerid,GetPlayerScore(killerid)+10);
}
return 1;
}