10.05.2012, 18:48
Temporary fix:
pawn Код:
if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED)//Credits to some guy here, not sure who made it though
{
if(PRESSED(KEY_FIRE) || PRESSED(KEY_SECONDARY_ATTACK | 128))
{
ClearAnimations(playerid);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CUFFED);
}
if(PRESSED(KEY_JUMP))
{
ClearAnimations(playerid);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CUFFED);
}
}