#10

The GetPlayerPos gets the coords and puts them in x, y, and z. You only need to declare them, GetPlayerPos will fill them in.

Then you pass x, y, and z on to whatever you want to pass it to.

The x,y,z in AttachObjectToPlayer is the offset from the player's coords...not actual coords themselves.
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Messages In This Thread
Cow. - by Edin Black - 09.05.2012, 15:26
Re: Cow. - by HDFord - 09.05.2012, 15:27
Re: Cow. - by Edin Black - 09.05.2012, 15:30
Re: Cow. - by HDFord - 09.05.2012, 15:38
Re: Cow. - by Edin Black - 09.05.2012, 15:40
Re: Cow. - by HDFord - 09.05.2012, 15:46
Re: Cow. - by kaisersouse - 09.05.2012, 15:50
Re: Cow. - by Edin Black - 09.05.2012, 15:55
Re: Cow. - by HDFord - 09.05.2012, 15:58
Re: Cow. - by kaisersouse - 09.05.2012, 15:58

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