08.05.2012, 15:08
Is it possible to put a argument that destroys the car if the player is out of range of the spawnpoint?
and i should have a quit command, but all commands does work in the derby, so they just teleport another place.
Or better, OnPlayerStateChange? Is it possible to destroy car once they leave it? And only with the carmodel monster, 444 ? (something like if carid 444, destoyvehicle) ? Just wild guessing here
and i should have a quit command, but all commands does work in the derby, so they just teleport another place.
Or better, OnPlayerStateChange? Is it possible to destroy car once they leave it? And only with the carmodel monster, 444 ? (something like if carid 444, destoyvehicle) ? Just wild guessing here