Help! [+REP]
#1

Well I'm attempting to make a package hunt minigame and some other pickup - minigame. Now I've got the basics done, all that's confusing me is the timer.
Snip:
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	if(response)
    {
    	switch(dialogid)
   		{
	    	case 110:
    	        {
           		switch(listitem)
        		{
        	    	       case 0:
        	    	       {
        	       		       SendClientMessageToAll(0x33AA33AA, "[Package Hunt] You Have 1 Minute to find Me! [Hint: 'I hang above /sf'] [Reward: +150 Score]");
	    				package1 == CreatePickup(1210, 11, -2080.5066, 296.6889, 69.7718, -1);
			    	       SetTimerEx("timerend", 60000, false, "i", 1337);
        	    	        }
        	    	        case 1:
        	    	        {

        	    	        }
        	    	        case 2:
        	    	        {

        	    	        }
        		   }
    	              }
		}
	}
	return 1;
}
Now I want every one of them to start a timer of 1 minute. And at the end of the timer, if the pickup (briefcase) got picked up, killed timer, but if not, then it gives a "SendClientMessage"... A little help... Btw Don't mind how the script looks... It's to suit for the forum.
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Messages In This Thread
Help! [+REP] - by NeonPotatoz - 08.05.2012, 01:42
Re: Help! [+REP] - by HDFord - 08.05.2012, 06:07

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