How can i replace a pick up
#1

Well when i create a house a green house icon appears ( the static pick up ) but when i buy it i make a blue house icon appear ( a static pick up )


How can i make the green one go away and the blue one replace it when a player buys the house


pawn Код:
CMD:createhouse(playerid,params[])
{
    if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,-1,"You aren't an admin!");//Check if the player is currently rcon logged in.
    new HousePrice,id = HouseCount;//Creating the house price for the selected value in the command, and the last house id created.
    if(sscanf(params,"i",HousePrice)) return SendClientMessage(playerid,-1,"USAGE: /createhouse [price]");//Checking if the player uses the correct syntax. The parameter "i" in sscanf means integer, also could be used as "d".
    new Float:x,Float:y,Float:z;//Creating the floats, to store the player's position.
    GetPlayerPos(playerid,x,y,z);//Getting the player's position and storing it
    HInfo[id][Price] = HousePrice;//Setting the house price to the selected one.
    HInfo[id][Owned] = 0;//Setting the house id owned = 0
    HInfo[id][XPos] = x;//Storing the XPos value to the player's x.
    HInfo[id][YPos] = y;//Storing the YPos value to the player's y.
    HInfo[id][ZPos] = z;//Storing the ZPos value to the player's z.
    HInfo[id][VirtualWorld] = GetPlayerVirtualWorld(playerid);
    format(HInfo[id][Owner],24,"Nonusablenameforthishouse");//Formating the "Owner" house id value to "Nonusablenameforthishouse".
    SendClientMessage(playerid,-1,"House created");
    HouseEnter[id] = AddStaticPickup(1273, -1, x, y, z, 0);//Creating the checkpoint and storing it in the HouseEnter value.
    HouseExit[id] = CreateDynamicCP(443.9237,509.4609,1001.4195,1.5,GetPlayerVirtualWorld(playerid));//Creating the house exit checkpoint and storing it in the HouseExit value.
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File, "House");
    INI_WriteInt(File,"Price",HousePrice);//Writing in the place "Price" the inputted "Price" value.
    INI_WriteInt(File,"Owned",0);//Setting to "Owned" = 0 in the ini file.
    INI_WriteInt(File,"VirtualWorld",GetPlayerVirtualWorld(playerid));//Writing "VirtualWorld" = GetPlayerVirtualWorld(..);
    INI_WriteFloat(File,"XPos",x);//Writing the players pos for the check point position.
    INI_WriteFloat(File,"YPos",y);//Self explanatory.
    INI_WriteFloat(File,"ZPos",z);//Self explanatory.
    INI_WriteString(File,"Owner","Nonusablenameforthishouse");//Writing a string in "Owned" to "Nonusablenameforthishouse"
    INI_Close(File);//Closing the file with SII.
    HouseCount++;
    return 1;
}

CMD:buy(playerid,params[])
{
    for(new i = 0; i < MAX_HOUSES;i++)//Loop threw all houses.
    {
        if(!IsPlayerInRangeOfPoint(playerid,8.0,HInfo[i][XPos],HInfo[i][YPos],HInfo[i][ZPos])) continue;//Check if the player is near a house checkpoint
        if(GetPlayerMoney(playerid) < HInfo[i][Price]) return SendClientMessage(playerid,-1,"You don't have enough money");//Checking the players money, to see if he has enough to buy the house.
        if(HInfo[i][Owned] == 1) return SendClientMessage(playerid,-1,"This house is already owned");//Checking if the house is already owned.
        AddStaticPickup(1272, -1, HInfo[i][XPos],HInfo[i][YPos],HInfo[i][ZPos], 0);
        HInfo[i][Owned] = 1;//Setting the house owned var to 1.
        GameTextForPlayer(i, "Bought!", 3000, 1);
        GetPlayerName(playerid,pname,sizeof(pname));//Retrieving the player's name.
        new INI:File = INI_Open(UserPath(playerid));
        INI_WriteInt(File, "Owned",1);//Setting in the ini file "Owned" to 1
        INI_WriteString(File, "Owner",pname);//Setting the "Owner" to the player's name.
        INI_Close(File);//Closing the ini
        return 1;
    }
    SendClientMessage(playerid,-1,"You aren't near a house!");
    return 1;
}

Thank You


Please Help Me Please
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Messages In This Thread
How can i replace a pick up - by Scripter12345 - 07.05.2012, 18:30
Re: How can i replace a pick up - by Jonny5 - 07.05.2012, 18:57
Re: How can i replace a pick up - by Scripter12345 - 07.05.2012, 19:08
Re: How can i replace a pick up - by Jonny5 - 07.05.2012, 19:56
Re: How can i replace a pick up - by Scripter12345 - 07.05.2012, 20:47
Re: How can i replace a pick up - by Scripter12345 - 07.05.2012, 23:19
Re: How can i replace a pick up - by Vince - 07.05.2012, 23:40
Re: How can i replace a pick up - by Scripter12345 - 08.05.2012, 00:23
Re: How can i replace a pick up - by Scripter12345 - 08.05.2012, 12:18
Re: How can i replace a pick up - by Jonny5 - 08.05.2012, 12:27

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