sscanf problem
#3

I noticed some days ago in the console and before again.The last command i used,that uses sscanf is /loc:

pawn Код:
CMD:loc(playerid, params[])
{
    new id;
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000FF, "ERROR: Player not connected");
    if(sscanf(params, "u", id))
    {
        SendClientMessage(playerid, 0xFF0000FF, "Usage: /loc [playerid]");
    }
    else
    {
            new zone[MAX_ZONE_NAME];
            GetPlayer2DZone(id, zone, MAX_ZONE_NAME);
            new playername[MAX_PLAYER_NAME],message2[170];
            GetPlayerName(id,playername,MAX_PLAYER_NAME);
            format(message2,sizeof(message2),"%s(%d)'s current location: %s",playername,id,zone);
            SendClientMessage(playerid,0x00C7FFAA,message2);
    }
    return true;
}
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Messages In This Thread
sscanf problem - by Face9000 - 04.05.2012, 10:23
Re: sscanf problem - by JaKe Elite - 04.05.2012, 10:25
Re: sscanf problem - by Face9000 - 04.05.2012, 10:28
Re: sscanf problem - by JaKe Elite - 04.05.2012, 10:33
Re: sscanf problem - by Calgon - 04.05.2012, 10:52
Re: sscanf problem - by Face9000 - 04.05.2012, 11:16
Re: sscanf problem - by FOTIS6 - 04.05.2012, 12:35
Re: sscanf problem - by Littlehelper - 13.06.2012, 10:59

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