Camera Positions & Spectating
#6

Whoops. Well like I said, using SetPlayerCameraPos doesn't work for some reason. However, using InterpolateCameraPos, it's the same thing as SetPlayerCameraPos, only if you use the TO and FROM the coordinates the same, and you use CAMERA_CUT (obviously). I was just providing an alternative.
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Camera Positions & Spectating - by 2KY - 03.05.2012, 19:50
Re: Camera Positions & Spectating - by .FuneraL. - 03.05.2012, 19:54
Re: Camera Positions & Spectating - by 2KY - 03.05.2012, 19:56
Re: Camera Positions & Spectating - by ReneG - 03.05.2012, 21:14
Re: Camera Positions & Spectating - by 2KY - 03.05.2012, 21:20
Re: Camera Positions & Spectating - by ReneG - 03.05.2012, 21:31

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