Camera Positions & Spectating
#3

Quote:
Originally Posted by .FuneraL.
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pawn Code:
TogglePlayerSpectating(playerid, true);
SetTimerEx("OwnedNoob", 5000, false, "d", playerid);

public OwnedNoob(playerid)
{
     TogglePlayerSpectating(playerid, false);
     SpawnPlayer(playerid);
     return 1;
}
I have this code in my GM to make the Spectator.
I'm sorry, but what? That's nowhere near what I need..
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Messages In This Thread
Camera Positions & Spectating - by 2KY - 03.05.2012, 19:50
Re: Camera Positions & Spectating - by .FuneraL. - 03.05.2012, 19:54
Re: Camera Positions & Spectating - by 2KY - 03.05.2012, 19:56
Re: Camera Positions & Spectating - by ReneG - 03.05.2012, 21:14
Re: Camera Positions & Spectating - by 2KY - 03.05.2012, 21:20
Re: Camera Positions & Spectating - by ReneG - 03.05.2012, 21:31

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