03.05.2012, 18:24
Loop through all players, check if they allow that messages, and if so, send them that message. Shouldnt be that hard at all.
Example:
Example:
pawn Код:
for (new i = 0; i < MAX_PLAYERS; i++) {
if (!IsPlayerConnected(i) || !noobMode[i]) continue;
SendClientMessage(i, color, message);
}