02.05.2012, 12:47
Now we've up set him 
Would the server being Locked, change anything?
EDIT:
Nevermind, by returning that would close the dialog correct? therefore the server would be closing the bots connection to the server...?
and by returning i mean 'if(IsPlayerNPC(playerid)) return 1;'

Код:
---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3d, ©2005-2011 SA-MP Team Server Plugins -------------- Loading plugin: whirlpool ================== Whirlpool loaded ================== Loaded. Loading plugin: mysql > MySQL plugin R5 successfully loaded. Loaded. Loading plugin: sscanf =============================== sscanf plugin loaded. © 2009 Alex "******" Cole =============================== Loaded. Loading plugin: streamer *** Streamer Plugin v2.5 by Incognito loaded *** Loaded. Loaded 4 plugins. Started server on port: 7777, with maxplayers: 32 lanmode is OFF. Filterscripts --------------- Loading filterscript 'colourtest.amx'... Colour Filterscript Loaded Loading filterscript 'npcs.amx'... NPC Filterscript Loaded. Loaded 2 filterscripts. ======================================= | | | YSI version 1.03.0011 | | By Alex "******" Cole | | | | Checking the latest YSI version.. | | | ======================================= Number of vehicle models: 0 Incoming connection: 127.0.0.1:51507 [npc:join] Test_Test has joined the server (0:127.0.0.1) NPC: Connection from 127.0.0.1 is allowed. [npc:part] Test_Test has left the server (0:0) ======================================= | | | Error: Could not connect to YSI | | update server (response was 006). | | | =======================================
EDIT:
Nevermind, by returning that would close the dialog correct? therefore the server would be closing the bots connection to the server...?
and by returning i mean 'if(IsPlayerNPC(playerid)) return 1;'