29.04.2012, 16:45
O senhor estб fumando maconha?
Quote:
DJson
Dini got downloaded nearly 15.000 already! Big thank you to everyone trusting in it!Version 1.6.2 (Changelog) Today I want to publish the next level of saving data to files. DJson is the library to save more then just little text-strings to files. It contains a cache to make your advanced gamemodes faster, it contains objects/arrays and a transaction based environment (djAutocommit) to override all speed/space/structure limits of dini. With approx 1.700 lines of code its, way bigger then the 250loc dini ![]() And last but not least: Its published under MIT-License. Use it, love it, hack it, sell it! I really hope and want to keep what most of you connect with my releases: reliable code! This library walked through massive api tests and technical proofs, so it should work as expectd. Please report if you got any issues, so all others have benefit, too! Download Latest Version of DJson is 1.6.2 and can be found at the Download-Area of DracoBlue.net (djson_1_6_2.zip). Why Djson?
- Official DJson-Page - Examples - Function List - Tweaking DJson - DJson-Blog in my DevDiary Tutorials - Register/Login System Using DJson - Why not use ONE big file for all user data Known Issues - Writing strings with unescaped " does not work! You have to replace " with \" first! This will be fixed in future versions. Usage I added a small test-script, called stats.pwn to the release, which counts server restarts and player-connect/deaths. And since I know, most of you guys are too lazy to read the entire API-Documentation at http://dracoblue.net/djson , here comes a quick and dirty script: Includes! pawn Code:
pawn Code:
pawn Code:
Jan (DracoBlue) |