Respawn all unused vehicles?
#3

That would be the faster solution with a little bit of memory usage

pawn Код:
CMD:respawncars(playerid, unused[]) {
    #pragma unused unused

    new
        i,
        bool: vUsed[MAX_VEHICLES + 1]
    ;
    foreachex(Player, i) {
        vUsed[GetPlayerVehicleID(i)] = true;
    }
    for(i = 1; i <= MAX_VEHICLES; ++i) {
        if(!vUsed[i]) {
            DestroyVehicle(i);
        }
    }
    return true;
}
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Messages In This Thread
Respawn all unused vehicles? - by Admigo - 29.04.2012, 15:19
Re: Respawn all unused vehicles? - by ReneG - 29.04.2012, 16:07
AW: Re: Respawn all unused vehicles? - by Nero_3D - 29.04.2012, 16:18
Re: AW: Re: Respawn all unused vehicles? - by Mark™ - 29.04.2012, 16:23
Re: Respawn all unused vehicles? - by Admigo - 29.04.2012, 18:25

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