28.04.2012, 15:34
First of all remove 'Text:' in that code, it's only needed in the declaration ('new Text:blah'), secondly do you want to hide Mission0 for one player or every player? if for all, change it to
TextDrawHideForPlayer(playerid,Mission0);
else add a playerid parameter to your HideText function/timer.
Finally, name your variables better. Textdraw0 - what is that meant to be? if you come back to that code in the future you'll think the same thing. Always give variables relevant names.
TextDrawHideForPlayer(playerid,Mission0);
else add a playerid parameter to your HideText function/timer.
Finally, name your variables better. Textdraw0 - what is that meant to be? if you come back to that code in the future you'll think the same thing. Always give variables relevant names.

