change vehicle colour
#3

Best to set vehicle color 2 to what color 1 is if it's left out, plus you don't check if they're actually in a vehicle.

pawn Code:
CMD:vcolor(playerid, params[])
{
    if(GetPlayerState(playerid) != 2) return SendClientMessage(playerid, 0xFF0000FF, "You are not driving a vehicle.");
    new color[2];
    if(sscanf(params, "iI(-1)", color[0], color[1]))
    {
        return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /colorcar [color1] <color2>");
    }
    if(color[1] == -1) color[1] = color[0]; // If color2 was left out, set it the same as color 1
    new szSuccess[44];
    format(string, sizeof(string), "Vehicle colors changed to: {FFFFFF}%i and %i.", color[0], color[1]);
    SendClientMessage(playerid, 0x00FF00FF, szSuccess);
    ChangeVehicleColor(GetPlayerVehicleID(playerid), color[0], color[1]);
    return 1;
}
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Messages In This Thread
change vehicle colour - by TheDiscussionCafe - 28.04.2012, 14:41
Re: change vehicle colour - by ReneG - 28.04.2012, 15:23
Re: change vehicle colour - by MP2 - 28.04.2012, 15:26
Re: change vehicle colour - by Joshb93 - 28.04.2012, 15:31
Re: change vehicle colour - by MP2 - 28.04.2012, 15:37
Re: change vehicle colour - by TheDiscussionCafe - 28.04.2012, 15:58
Re: change vehicle colour - by TheDiscussionCafe - 28.04.2012, 16:56
Re: change vehicle colour - by Rudy_ - 28.04.2012, 17:11
Re: change vehicle colour - by Rudy_ - 28.04.2012, 17:45
Re: change vehicle colour - by TheDiscussionCafe - 28.04.2012, 18:01

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