Originally Posted by TheArcher
edit
pawn Код:
CMD:restart(playerid, params[]) { for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { GetPlayerPos(playerid,PlayerInfo[playerid][PosX],PlayerInfo[playerid][PosY],PlayerInfo[playerid][PosZ]);
new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Cash",GetPlayerMoney(playerid)); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]); INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); INI_WriteFloat(File,"PosX",PlayerInfo[playerid][PosX]); INI_WriteFloat(File,"PosY",PlayerInfo[playerid][PosY]); INI_WriteFloat(File,"PosZ",PlayerInfo[playerid][PosZ]); INI_WriteInt(File,"AdminLevel",PlayerData[playerid][AdminLevel]); INI_WriteString(File,"AdminName",PlayerData[playerid][AdminName]); INI_WriteInt(File,"AdminDuty",PlayerData[playerid][AdminDuty]); INI_WriteInt(File,"AdminSkin",PlayerData[playerid][AdminSkin]); INI_WriteInt(File,"OriginalSkin",PlayerData[playerid][OriginalSkin]); INI_WriteString(File,"OriginalName",PlayerData[playerid][OriginalName]); INI_Close(File); } } SendRconCommand("gmx"); return 1; }
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pawn Код:
CMD:restart(playerid, params[]) { for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { GetPlayerPos(i,PlayerInfo[i][PosX],PlayerInfo[i][PosY],PlayerInfo[i][PosZ]);
new INI:File = INI_Open(UserPath(i)); INI_SetTag(File,"data"); INI_WriteInt(File,"Cash",GetPlayerMoney(i)); INI_WriteInt(File,"Admin",PlayerInfo[i][pAdmin]); INI_WriteInt(File,"Kills",PlayerInfo[i][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[i][pDeaths]); INI_WriteFloat(File,"PosX",PlayerInfo[i][PosX]); INI_WriteFloat(File,"PosY",PlayerInfo[i][PosY]); INI_WriteFloat(File,"PosZ",PlayerInfo[i][PosZ]); INI_WriteInt(File,"AdminLevel",PlayerData[i][AdminLevel]); INI_WriteString(File,"AdminName",PlayerData[i][AdminName]); INI_WriteInt(File,"AdminDuty",PlayerData[i][AdminDuty]); INI_WriteInt(File,"AdminSkin",PlayerData[i][AdminSkin]); INI_WriteInt(File,"OriginalSkin",PlayerData[i][OriginalSkin]); INI_WriteString(File,"OriginalName",PlayerData[i][OriginalName]); INI_Close(File); } } SendRconCommand("gmx"); return 1; }
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