27.04.2012, 21:20
or this: SetPlayerAttachedObject(playerid, 1, 1, 0);
it will attach object to bone 0 which is invalid and it will crash the client
+ it looks like windows error! nice for anti cheats
it will attach object to bone 0 which is invalid and it will crash the client
+ it looks like windows error! nice for anti cheats
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