27.04.2012, 17:01
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Very nice, I don't know why I didn't got this idea before you :P
Also native ChangeClanWeapons(playerid, new_weap1, new_weap2, new_weap3); you should use optional parameters in new_weap1,2,3 and that optional parameters would be equal to variable for clan weap1,2,3 If you don't understand, here is example native ChangeClanWeapons(playerid, new_weap1 = clan_weap1, new_weap2 = clan_weap2, new_weap3 = clan_weap3); so just change clan_weap1,2,3 change to your variables for weap1 |
Yea, I know whats optional parameter, anyways will do it in next version!

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I still don't understand it.
Anyway, very nice include. I was creating one but this spares me a lot of time. I will edit this a lot tho, I will screenshot the results later ^^ |
Tnx!


