27.04.2012, 10:11
That won't work because you're using local variables.
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new Float:pArmour;
GetPlayerArmour(playerid, pArmour);
SetPVarFloat(playerid, "pArmour", pArmour);
return 1;
}
public OnPlayerSpawn(playerid)
{
new Float:pArmour;
GetPVarFloat(playerid, "pArmour", pArmour);
SetPlayerArmour(playerid, pArmour);
return 1;
}