27.04.2012, 07:11
It would be good to do that you can put on a dialog screen where you want. And with five straight drag handles (corners and middle).
It would also be good to do something like:
Which would be triggered whenever a player wrote in a character dialog, and change "inputtext" Pawn in the code change would be reflected in his dialogue.
It would also be good to do something like:
Код:
public OnDialogInput (playerid, dialogid, inputtext) { return 1; }