25.04.2012, 23:33
@RoacHґ
Nao Me Leve a Mal Mas Em OnPlayerPickUpPickup No final ele returna 0 .
Ficaria assim:
Nao Me Leve a Mal Mas Em OnPlayerPickUpPickup No final ele returna 0 .
Ficaria assim:
pawn Code:
public OnPlayerPickUpPickup ( playerid , pickupid )
{
if ( pickupid == NovoPickup )
{
GivePlayerWeapon ( playerid , 24 , 800 ) ;
GivePlayerWeapon ( playerid , 25 , 456 ) ;
GivePlayerWeapon ( playerid , 29 , 745 ) ;
GivePlayerWeapon ( playerid , 31 , 899 ) ;
GivePlayerWeapon ( playerid , 34 , 40 ) ;
GivePlayerWeapon ( playerid , 42 , 859 ) ;
GivePlayerWeapon ( playerid , 44 , 1 ) ;
GameTextForPlayer ( playerid , "~w~Armas!", 6000,4 ) ;
}
return 0;
}