25.04.2012, 09:31
I dont test but in this way not else is an infinite loop ??
N_SetPlayerAttachedObject call "SetPlayerAttachedObject"&"OnSetPlayerAttachedObje ctToPlayer"
"SetPlayerAttachedObject" call "N_SetPlayerAttachedObject" because i define it
N_SetPlayerAttachedObject recall "SetPlayerAttachedObject"&"OnSetPlayerAttachedObje ctToPlayer"
and so on
and so in theory it does not continue indefinitely?
N_SetPlayerAttachedObject call "SetPlayerAttachedObject"&"OnSetPlayerAttachedObje ctToPlayer"
"SetPlayerAttachedObject" call "N_SetPlayerAttachedObject" because i define it
N_SetPlayerAttachedObject recall "SetPlayerAttachedObject"&"OnSetPlayerAttachedObje ctToPlayer"
and so on
and so in theory it does not continue indefinitely?