24.04.2012, 00:03
You use:
[pawn]GetPlayerSkin(playerid);[pawn]
For save current skin.
Exemple:
In Topic:
[pawn]GetPlayerSkin(playerid);[pawn]
For save current skin.
Exemple:
pawn Код:
new MyVariable;
MyVariable = GetPlayerSkin(playerid);
printf("The SkinID is %i", MyVariable);
pawn Код:
PlayerData[playerid][OriginalSkin] = GetPlayerSkin(playerid);