23.04.2012, 19:02
In ErrorMessage [playerid], put the id of your TextDraw ...
If he hasn't been created, use CreatePlayerTextDraw
Example:
If he hasn't been created, use CreatePlayerTextDraw
Example:
pawn Код:
new PlayerText:ErrorMessage[MAX_PLAYERS];
for(new i; i != GetMaxPlayers(); i++)
ErrorMessage[i] = CreatePlayerTextDraw(i, 320.0, 240.0, "Error Message");