[FilterScript] /siren [Cops Only]
#36

Quote:
Originally Posted by vannesenn
View Post
Help!
I am typing /so and nothing I can not eject when I want to make complit, I have just a Warning, filterscript obvious and neat all the help!
Here filterscript and that a Warning


Code:
#include <a_samp>
 new Siren[MAX_VEHICLES];
 new SirenObject[MAX_VEHICLES];






	if(strcmp(cmd, "/help", true) == 0 || strcmp(cmd, "/komande", true) == 0)
 {
 if(IsACop(playerid))
 {
 new string[128], type;
 new VID = GetPlayerVehicleID(playerid);
 if(sscanf(params, "d", type))
 {
 SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /siren [type]");
 SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Inside, 2 = Roof, 3 = Off.");
 return 1;
 }
 switch(type)
 {
 case 1:
 {
 if(Siren[VID] == 1)
 {
 SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
 return 1;
 }
 new sendername[MAX_PLAYER_NAME];
 Siren[VID] = 1;
 GetPlayerName(playerid, sendername, sizeof(sendername));
 SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
 AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
 format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
 return 1;
 }
 case 2:
 {
 if(Siren[VID] == 1)
 {
 SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
 return 1;
 }
 new sendername[MAX_PLAYER_NAME];
 GetPlayerName(playerid, sendername, sizeof(sendername));
		Lamp[vehicleid] = 1;
    	IsSpu[vehicleid] = 1;
    							light[vehicleid] = CreateObject(18646,Offsets[i][X], Offsets[i][Y], Offsets[i][Z], 0.0, 0.0, 96.0);
						AttachObjectToVehicle(light[vehicleid], vehicleid, Offsets[i][X], Offsets[i][Y], Offsets[i][Z], 0.0, 0.0, 0.0);
 format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);
 return 1;
 }
 case 3:
 {
 if(Siren[VID] == 0)
 {
 SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle doesn't have a siren on it!");
 return 1;
 }
 Siren[VID] = 0;
 new sendername[MAX_PLAYER_NAME];
 GetPlayerName(playerid, sendername, sizeof(sendername));
 DestroyObject(SirenObject[VID]);
 format(string, sizeof(string), "* %s takes down the siren.", sendername);
 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);
 return 1;
 }
 default:
 {
 SendClientMessageEx(playerid, COLOR_WHITE, "Invalid license type! /siren [type]");
 SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Roof, 2 = Inside, 3 = Off.");
 }
 }
 }
 else SendClientMessageEx(playerid, COLOR_GREY, "You're not authorised to use this command.");
 return 1;
 }
Code:
C:\Users\Ostali\Desktop\TechLand Xperia\filterscripts\Sirena.pwn(9) : warning 203: symbol is never used: "so"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Warning.
Add the Coding on the first page WITHIN your script. DO NOT make it as a Filterscript or it won't work as I haven't set it up that way, yet.

On the other hand, anybody is free to do so...and I'll add it.



Quote:
Originally Posted by Cronic
View Post
Keep receiving the following errors $ warnings:

warning 202: number of arguments does not match definition
warning 219: local variable "string" shadows a variable at a preceding level
error 017: undefined symbol "params"
warning 219: local variable "sendername" shadows a variable at a preceding level
warning 219: local variable "sendername" shadows a variable at a preceding level
warning 219: local variable "sendername" shadows a variable at a preceding level
What Command processor are you using? ZCMD, DCMD, which one?
Reply


Messages In This Thread
/siren System [ZCMD] - by Guest9328472398472 - 30.12.2011, 03:33
Re: /siren [Cops Only] - by Fairy - 30.12.2011, 03:36
Respuesta: /siren [Cops Only] - by [Nikk] - 30.12.2011, 03:37
Re: Respuesta: /siren [Cops Only] - by Guest9328472398472 - 30.12.2011, 03:40
Re: /siren [Cops Only] - by Translator - 30.12.2011, 03:53
Re: /siren [Cops Only] - by Guest9328472398472 - 30.12.2011, 03:55
Re: /siren [Cops Only] - by Translator - 30.12.2011, 03:57
Re: /siren [Cops Only] - by Guest9328472398472 - 30.12.2011, 04:00
Re: /siren [Cops Only] - by Translator - 30.12.2011, 04:01
Re: /siren [Cops Only] - by Guest9328472398472 - 30.12.2011, 04:05
Re: /siren [Cops Only] - by Translator - 30.12.2011, 04:08
Re: /siren [Cops Only] - by Brandon Javorsky - 30.12.2011, 04:13
Re: /siren [Cops Only] - by Translator - 30.12.2011, 04:16
Re: /siren [Cops Only] - by Brandon Javorsky - 30.12.2011, 04:24
Re: /siren [Cops Only] - by Neonman - 30.12.2011, 07:52
Re: /siren [Cops Only] - by sherlock - 30.12.2011, 12:21
Re: /siren [Cops Only] - by Brandon Javorsky - 30.12.2011, 16:07
Re: /siren [Cops Only] - by Translator - 30.12.2011, 17:16
Re: /siren [Cops Only] - by Brandon Javorsky - 30.12.2011, 17:25
Re: /siren [Cops Only] - by Steven82 - 30.12.2011, 18:01
Re: /siren [Cops Only] - by Brandon Javorsky - 30.12.2011, 18:44
Re: /siren [Cops Only] - by dreamboxxl - 30.12.2011, 20:34
Re: /siren [Cops Only] - by Brandon Javorsky - 30.12.2011, 20:36
Re: /siren [Cops Only] - by dreamboxxl - 30.12.2011, 20:52
Re: /siren [Cops Only] - by Brandon Javorsky - 30.12.2011, 21:02
Re: /siren [Cops Only] - by bagaszai12 - 31.12.2011, 03:49
Re: /siren [Cops Only] - by Brandon Javorsky - 31.12.2011, 03:57
Re: /siren [Cops Only] - by lollie123 - 31.12.2011, 08:35
Re: /siren [Cops Only] - by Breto - 31.12.2011, 12:55
Re: /siren [Cops Only] - by PlayHard - 31.12.2011, 13:56
Re: /siren [Cops Only] - by Brandon Javorsky - 14.04.2012, 04:28
Respuesta: /siren [Cops Only] - by aNdReSk - 15.04.2012, 07:26
Re: Respuesta: /siren [Cops Only] - by Brandon Javorsky - 19.04.2012, 02:48
Re: /siren [Cops Only] - by Cronic - 21.04.2012, 09:24
Re: /siren [Cops Only] - by vannesenn - 22.04.2012, 14:26
Re: /siren [Cops Only] - by Brandon Javorsky - 23.04.2012, 10:16

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