[BUG] SetObjectMaterialText
#1

I'm sorry to say this,
SetObjectMaterialText is awesome, but very buggy.

Look, I replaced from one object the texture with text
and in whole SA the objects with the same MODELID will change their textures.


Code:
pawn Код:
CreateObject(969, 1948.40, 1321.52, 7.97, 0.00, 0.00, 0.00);
SetObjectMaterialText(CreateObject(969, 1936.32, 1327.00, 8.13,   0.00, 0.00, 0.36),"The RolePlay Network",3,OBJECT_MATERIAL_SIZE_256x128,"Arial",24,0,0xFFFFFFFF,0xFFFFBE00,1);
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Messages In This Thread
[BUG] SetObjectMaterialText - by NetKiel - 21.04.2012, 22:08
AW: [BUG] SetObjectMaterialText - by Drebin - 21.04.2012, 22:43
AW: [BUG] SetObjectMaterialText - by NetKiel - 21.04.2012, 22:45
AW: [BUG] SetObjectMaterialText - by Drebin - 21.04.2012, 22:47
AW: [BUG] SetObjectMaterialText - by NetKiel - 21.04.2012, 22:51
Re: [BUG] SetObjectMaterialText - by MP2 - 21.04.2012, 23:11
Re: [BUG] SetObjectMaterialText - by Scott - 22.04.2012, 07:17
AW: [BUG] SetObjectMaterialText - by NetKiel - 22.04.2012, 11:57

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