21.04.2012, 15:28
I think this would be a working RGBA to ARGB converter, although I didn't fully test it in-game.
pawn Code:
stock RGBAToARGB(rgba)
{
return (rgba << 24) | ((rgba & 0xFF000000) >>> 8) | ((rgba & 0xFF0000) >>> 8) | ((rgba & 0xFF00) >>> 8);
}