Idea for making anti-cheat against AirBreak
#6

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Originally Posted by Logitech90
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This response was really helpful for me too,i was finding a simple way to detect possible airbreak.A question,i can know if they're off the ground without MapAndreas?I don't use it because it uses alot of RAM.

Thanks and sorry for intruding but i won't make a new topic to avoid spam.Thanks.
Use GetPlayerAnimationIndex and GetAnimationName to check if they're doing the 'FALL_*' or 'JUMP_*' animations in the PED anim library.
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