Quote:
Originally Posted by Faisal_khan
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT) { TextDrawShowForPlayer(playerid, textdrawVariables[9]);// printf("showing textdraw"); } return 1; }
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That's the same, I posted Above :fp
Thanks anyway