20.04.2012, 15:14
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT)
{
TextDrawShowForPlayer(playerid, textdrawVariables[9]);//
printf("showing textdraw");
}
return 1;
}