Lock your own gamemode
#9

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Originally Posted by Deduction
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You could always use HTTP functions.
So the server connects to a file hosted on a website.
It will collect information which the server hoster will not be able to see.

So in this file you could put in the server IP, and you could also have some extra stuff, and somehow cover it up in the main variables.
That way if someone takes your script, it won't work unless their using your server IP. Thats only if they take AMX file.

Not sure if this works, but create an Include with some Functions, disguise them and add them into the script as an include.
Same thing, have it connect to a website.
Also have a backup website, so if the HTTP responds with a site not found error then it will attempt to connect to a secondary site, connecting to a file.
i think it's intresting, but i don't know, how to do that problavly But i have mysql gm
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Messages In This Thread
Lock your own gamemode - by Gertin - 19.04.2012, 14:05
Re: Lock your own gamemode - by SiEx - 19.04.2012, 14:10
Re: Lock your own gamemode - by Luis- - 19.04.2012, 14:12
Re: Lock your own gamemode - by Gertin - 19.04.2012, 14:12
Re: Lock your own gamemode - by Calgon - 19.04.2012, 14:12
Re: Lock your own gamemode - by Deduction - 19.04.2012, 14:14
Re: Lock your own gamemode - by MP2 - 19.04.2012, 14:14
Re: Lock your own gamemode - by Calgon - 19.04.2012, 14:16
Re: Lock your own gamemode - by Gertin - 19.04.2012, 20:05
Re: Lock your own gamemode - by xEF - 04.03.2016, 19:50

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