19.04.2012, 09:48
pawn Code:
#define MODE_NAME "Zm"
#include <YSI>
you can use under OnGameModeInit() callback:
pawn Code:
Langs_AddLanguage("EN", "English");
// more languages here
#define MODE_NAME "Zm"
#include <YSI>
Langs_AddLanguage("EN", "English");
// more languages here