18.04.2012, 03:25
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) {
if(gTeam[issuerid] == 100 && GetPlayerWeapon(issuerid) == 0 && gTeam[playerid] == 200) {
SendClientMessage(playerid, -1, "Infectado!");
}
return true;
}