18.04.2012, 00:06
pawn Код:
public OnPlayerUpdate(playerid)
{
if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0)
{
SetPlayerArmedWeapon(playerid,0);
return 0;
}
return 1;
}
public OnPlayerUpdate(playerid)
{
if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0)
{
SetPlayerArmedWeapon(playerid,0);
return 0;
}
return 1;
}