16.04.2012, 17:36
These functions replace the modified texture of an object ( Set(Player)ObjectMaterial ) with the original one.
To use this code, you need 0.3e RC6 or higher.
Код:
stock ResetObjectMaterial(objectid, materialindex) { SetObjectMaterial(objectid, materialindex, 19341, "invalid", "invalid", 0); } stock ResetPlayerObjectMaterial(playerid, objectid, materialindex) { SetPlayerObjectMaterial(playerid, objectid, materialindex, 19341, "invalid", "invalid", 0); }