Why doesn't this work?
#4

This is just a guess but look at how INVALID_PLAYER_ID is used, then look at how INVALID_3DTEXT_ID is used.

pawn Код:
if(issuerid != INVALID_PLAYER_ID)
pawn Код:
if(DamageText[issuerid][0] != PlayerText3D:INVALID_3DTEXT_ID)
I would try it like this:

pawn Код:
if(DamageText[issuerid][0] != INVALID_3DTEXT_ID)
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Messages In This Thread
Why doesn't this work? - by xxxDunecatxxx - 16.04.2012, 00:18
Re: Why doesn't this work? - by ScottCFR - 16.04.2012, 00:27
Re: Why doesn't this work? - by xxxDunecatxxx - 16.04.2012, 03:31
Re: Why doesn't this work? - by coole210 - 16.04.2012, 03:48

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