15.04.2012, 16:57
Does this work?
pawn Код:
new checkhealth;
forward WhenUsingDrugs(playerid);
public WhenUsingDrugs(playerid) // every second
{
new Float:Health; // A new float that will store their health.
GetPlayerHealth(playerid, Health);
if(Health < 100.00)
{
if(Health >= 98.000) SetPlayerHealth(playerid, 100.00);
else SetPlayerHealth(playerid, Health+5.00);
SendClientMessage(playerid, RED, "Your drugs have worn off!");
SendClientMessage(playerid, RED, "You are no longer on drugs.");
KillTimer(checkhealth);
}
return 1;
}