attachplayertopickup??
#4

All pickups have an object model id (not to be confused with pickup id). The skull, for example, is 1254. You can use this in combination with SetPlayerHoldingObject or AttachObjectToPlayer. That object then, however, does not function as a pickup anymore and it also doesn't rotate.
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attachplayertopickup?? - by niels44 - 14.04.2012, 14:35
Re: attachplayertopickup?? - by iggy1 - 14.04.2012, 14:49
Re: attachplayertopickup?? - by niels44 - 14.04.2012, 14:55
Re: attachplayertopickup?? - by Vince - 14.04.2012, 15:00
Re: attachplayertopickup?? - by iggy1 - 14.04.2012, 15:00
Re: attachplayertopickup?? - by Shetch - 14.04.2012, 15:02
Re: attachplayertopickup?? - by niels44 - 14.04.2012, 16:24
Re: attachplayertopickup?? - by niels44 - 14.04.2012, 18:35

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