[Question] Holding weapons.
#5

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Originally Posted by Mr.KaPoNi
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No this is a mod for ped.ifp You can download it searching for ****** ped.ifp Mod for GTA sa, i have it installed.

- Take the file extract him in your anim folder

http://www.gtagarage.com/mods/show.php?id=13304 - Maybe trying this one.

Rep+ if that helped i will rep you back.
Thank but I already have that, my question is still if you have CJ walk on (UsePlayerPedAnims() You hold your weapon different then you do if you disable it, the annoying part when you have UsePlayerPedAnims(); on are that you run so freaking fast and thats not realistic. What I want is to still hold my weapon like you do if you have UsePlayerPedAnims(); on but while it's accualy not on that it's disabled, so you wont run that freaking fast like CJ walk.

I want either to find an animation for it or if anyone else have a better soloution to this issue,
No UsePlayerPedAnims(); on, but still hold the weapon like if it was on.
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Messages In This Thread
[Question] Holding weapons. - by tony_fitto - 12.04.2012, 11:26
Re: [Question] Holding weapons. - by SomebodyAndMe - 12.04.2012, 14:18
Re: [Question] Holding weapons. - by tony_fitto - 12.04.2012, 23:27
Re : [Question] Holding weapons. - by Mr.KaPoNi - 12.04.2012, 23:29
Re: Re : [Question] Holding weapons. - by tony_fitto - 13.04.2012, 14:25
Re: [Question] Holding weapons. - by tony_fitto - 15.04.2012, 22:30
Re: [Question] Holding weapons. - by Uberanwar - 22.04.2016, 13:18
Re: [Question] Holding weapons. - by ToiletDuck - 22.04.2016, 17:48

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