12.04.2012, 22:16
Quote:
No you don't need to use a loop. You need to have an array to store the textdraw ID in, you need to create it under OnPlayerConnect, destroy it under OnPlayerDisconnect and update it when you set their wanted level.
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Can you show me an example about the array to store the textdraw id?
Quote:
@Viniborn: PlayerInfo[playerid][pWantedLevel] is loaded when player connect? |