textdraw problem
#8

Quote:
Originally Posted by MP2
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No you don't need to use a loop. You need to have an array to store the textdraw ID in, you need to create it under OnPlayerConnect, destroy it under OnPlayerDisconnect and update it when you set their wanted level.
I already destroy the textdraw at onplayerdisconnect,and for updating it,that's why i used pWantedLevel because it autoupdates at the players stats.

Can you show me an example about the array to store the textdraw id?

Quote:

@Viniborn: PlayerInfo[playerid][pWantedLevel] is loaded when player connect?

It loads after a player login (when a player connects it asks for login in account).
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Messages In This Thread
textdraw problem - by Face9000 - 12.04.2012, 21:56
Re: textdraw problem - by ViniBorn - 12.04.2012, 21:59
Re: textdraw problem - by Face9000 - 12.04.2012, 22:00
Re: textdraw problem - by MP2 - 12.04.2012, 22:03
Re: textdraw problem - by Face9000 - 12.04.2012, 22:03
Re: textdraw problem - by ViniBorn - 12.04.2012, 22:04
Re: textdraw problem - by MP2 - 12.04.2012, 22:13
Re: textdraw problem - by Face9000 - 12.04.2012, 22:16
Re: textdraw problem - by Face9000 - 14.04.2012, 06:19

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