Level & Textdraw
#7

Y have only this can you give me something ?
Quote:

pLevelSistem
forward Level();
SetTimer("Level",60000,true);
Public Level()
{
new i;
for(i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i))
PlayerInfo[pLevelSistem] ++;
if(PlayerInfo [pLevelSistem] == 1)
{
PlayerInfo[pExp] ++;
PlayerInfo[pLevelSistem] = 0;
ShowClientMesssage(i, COLOR_LIGHTBLUE, "You earn 1 Minute for Playing on the server !");
}
}
}
OnPlayerRegister
format(var, 128, "Vreme=%d\n",PlayerInfo[playerid][pLevelSistem]);fwrite(hFile, var);

OnPlayerUpdate
format(var, 128, "Vreme=%d\n",PlayerInfo[playerid][pLevelSistem]);fwrite(hFile, var);

OnPlayerLogin
if( strcmp( key , "Vreme" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevelSistem] = strval( val ); }

don't matter the textdraw, can you make when a player has 20Minutes Played to Reach Next Level ?

EDIT:Can you make me an variable with
Player Minutes/20(To reach Next Level) ?
Does not need in Textdraw, to set it in /stats
Reply


Messages In This Thread
Level & Textdraw - by 3RoR - 11.04.2012, 18:35
Re: Level & Textdraw - by Skribblez - 11.04.2012, 18:45
Re: Level & Textdraw - by 3RoR - 11.04.2012, 18:50
Re: Level & Textdraw - by Skribblez - 11.04.2012, 18:58
Re: Level & Textdraw - by 3RoR - 11.04.2012, 19:49
Re: Level & Textdraw - by Skribblez - 11.04.2012, 20:36
Re: Level & Textdraw - by 3RoR - 11.04.2012, 20:45

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