pawn Код:
public OnGameModeInit()
{
AddPlayerClass(23,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin
AddPlayerClass(29,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin1
AddPlayerClass(18,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin2
AddPlayerClass(93,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin3
AddPlayerClass(55,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin4
AddPlayerClass(11,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin5
AddPlayerClass(141,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin6
AddPlayerClass(122,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin7
AddPlayerClass(121,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin8
AddPlayerClass(138,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin9
AddPlayerClass(140,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin10
AddPlayerClass(125,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin11
AddPlayerClass(164,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin12
AddPlayerClass(165,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin13
AddPlayerClass(166,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin14
AddPlayerClass(169,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin15
AddPlayerClass(172,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin16
AddPlayerClass(211,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin17
AddPlayerClass(170,-314.1279,1752.3784,42.7561,268.2775,0,0,0,0,0,0); // Skin18
AddPlayerClass(185,1222.8760,-2037.0157,65.2125,282.2510,0,0,0,0,0,0); // Skin19
AddPlayerClass(188,1222.8760,-2037.0157,65.2125,282.2510,0,0,0,0,0,0); // Skin20
AddPlayerClass(190,1222.8760,-2037.0157,65.2125,282.2510,0,0,0,0,0,0); // Skin21
AddPlayerClass(191,1222.8760,-2037.0157,65.2125,282.2510,0,0,0,0,0,0); // Skin22
AddPlayerClass(192,1222.7469,-2037.1483,65.2266,279.0452,0,0,0,0,0,0); // Skin23
AddPlayerClass(217,1222.9333,-2036.9647,65.1844,270.4167,0,0,0,0,0,0); // Skin24
AddPlayerClass(223,1222.6610,-2036.8990,65.2266,268.2468,0,0,0,0,0,0); // Skin25
AddPlayerClass(240,1222.6610,-2036.8990,65.2266,268.2468,0,0,0,0,0,0); // Skin26
AddPlayerClass(233,1222.6610,-2036.8990,65.2266,268.2468,0,0,0,0,0,0); // Skin27
AddPlayerClass(214,1222.6610,-2036.8990,65.2266,268.2468,0,0,0,0,0,0); // Skin28
AddPlayerClass(216,1222.6610,-2036.8990,65.2266,268.2468,0,0,0,0,0,0); // Skin29
return 1;
}